Item Model List

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about

this page lists the biggest groups of models found in ultima online, sorted by how often they occur in the world

  • for bringing models into the game :
    • see also A_Guide_for_Artists
    • either try yourself : export to ogre.mesh and dump them with the proper id into iris/data/models (see mainmenu debugmode for testing and ingame bottom-line debug infos for id of objects)
    • or if you're having trouble with that just send us the models in a format we can open without costly software, e.g. blender,collada,milkshape format,
    • with blender we can also import those :
  • you can browse through the models by using the iris art tool web-app
  • see also the forum thread
  • the images with the pink cross are from the original uo data and copyright of ea/origin, so they cannot be used or modified, we need models to replace them
  • contribution upload form
  • see also Development#Art

small_plants (items in world: 930.670)

  • Tons of small plants found in the forest and swamps
  • Full set contains 69 items 26 left
  • state: medium Some are not redone yet

Palms

  • 0x4c9c.jpg 0x4c9c.jpg 0x4c9a.jpg 0x4c9a.jpg 0x4c9b.jpg 0x4c9b.jpg 0x4c9d.jpg 0x4c9d.jpg 0x4c99.jpg 0x4c99.jpg

Cactus - Another base

  • 0x4d2c.jpg 0x4d2c.jpg 0x4d28.jpg 0x4d28.jpg 0x4d26.jpg 0x4d26.jpg 0x4d2a.jpg 0x4d2a.jpg 0x4d27.jpg 0x4d27.jpg 0x4d25.jpg 0x4d25.jpg 0x4d35.jpg 0x4d35.jpg 0x4d2e.jpg 0x4d2e.jpg

Unidentified

  • 0x5b7e.jpg 0x5b7e.jpg 0x4ca6.jpg 0x4ca6.jpg

Flowers

  • 0x4d34.jpg 0x4d34.jpg 0x4d30.jpg 0x4d30.jpg 0x4c8e.jpg 0x4c8e.jpg 0x4cbf.jpg 0x4cbf.jpg 0x4cbe.jpg 0x4cbe.jpg 0x4d31.jpg 0x4d31.jpg

Lilypads - Create own models

  • 0x4d06.jpg 0x4d06.jpg 0x4d08.jpg 0x4d08.jpg 0x4dc1.jpg 0x4dc1.jpg 0x4dc2.jpg 0x4dc2.jpg 0x4dc3.jpg 0x4dc3.jpg

trees_main (items in world: 692.422)

  • there are lots of forests in uo, and thus, lots of trees
  • 75 items 4 are remade
  • state: medium existing could be improved
  • 0x4cd7.jpg 0x4cd7.jpg 0x4cdd.jpg 0x4cdd.jpg 0x4cde.jpg 0x4cde.jpg

buildingparts (items in world: ca 320.000)

  • see also Walls
  • walls,roofs and similar buildingparts, textures rather than models needed here (geometry can be generated)
  • state: medium good&highres textures and normalmaps+specular maps would have a big impact here
  • 0x405f.jpg 0x405f.jpg 0x476c.jpg 0x476c.jpg 0x471e.jpg 0x471e.jpg 0x4789.jpg 0x4789.jpg 0x47a3.jpg 0x47a3.jpg

Flowers (items in world: 142.787)

  • the most common ones are just small colored dots in the 2d client, 3d would allow for more detail
  • Full set contains 26 items
  • state: Above Average Makeover done without bughunting

mushrooms (items in world: 136.892)

  • tons of those around too
  • 21 items 15 are already remade
  • state: medium existing could be improved
  • 0x4d16.jpg 0x4d16.jpg 0x4d17.jpg 0x4d17.jpg 0x4d14.jpg 0x4d14.jpg 0x4d13.jpg 0x4d13.jpg

fallen_log (items in world: 121.010)

  • a single item that is used very often in forests : an old fallen tree
  • state: ok very frequently used model, improvement would have big impact
  • 0x4cf4.jpg 0x4cf3.jpg 0x4cf4.jpg

fern (items in world: 113.917)

  • Bushy grass, tons of that around
  • Full set contains 6 items 6 left
  • state: bad many missing,existing could be improved
  • 0x4ca3.jpg 0x4ca3.jpg 0x4ca2.jpg 0x4ca2.jpg 0x4ca4.jpg 0x4ca4.jpg 0x4ca1.jpg 0x4ca1.jpg 0x4c9f.jpg 0x4c9f.jpg 0x4ca0.jpg 0x4ca0.jpg

rocks (items in world: 98.818)

  • state: ok very frequently used models, improvement would have big impact
  • 0x5774.jpg 0x5774.jpg 0x5773.jpg 0x5773.jpg 0x5363.jpg 0x5363.jpg 0x536d.jpg 0x536d.jpg

brambles (items in world: 62.151)

  • a single item that is used very often in forests : an old fallen tree
  • state: missing very frequently used model, improvement would have big impact
  • 0x4d40.jpg

-UNGROUPED- (items in world: 38.270)

cave:scenery (items in world: 32.241)

  • stalagmites etc, quite common in dungeons and caves
  • state: medium existing could be improved
  • 0x48e1.jpg 0x48e1.jpg 0x48e4.jpg 0x48e4.jpg 0x48ea.jpg 0x48ea.jpg 0x48e3.jpg 0x48e3.jpg 0x48e7.jpg 0x48e7.jpg 0x48e2.jpg 0x48e2.jpg

tables_main (items in world: ca 30.000)


brokencrystalls (items in world: 25.974)

  • malas scenery, here experimenting with special material stuff like env-mapping, transparency and maybe shaders would be cool
  • state: medium existing could be improved
  • 0x623b.jpg 0x623f.jpg 0x623f.jpg

hedges (items in world: 21.126)

  • few models, but commonly used, the famous hedgemaze comes to mind, could use some material tricks or similar to look bushy
  • state: medium existing could be improved
  • 0x4c8f.jpg 0x4c8f.jpg 0x4c92.jpg 0x4c92.jpg

spilled (items in world: 20.074)

  • junk,garbage,litter, common in more (or less) abandoned places
  • state: bad missing
  • 0x5037.jpg 0x5b1f.jpg 0x4c2d.jpg 0x5b25.jpg 0x5038.jpg

bones (items in world: 14.855)

  • a must have in any dungeon, we need more detailed models here, and less plastic looking material too
  • state: medium existing could be improved
  • 0x5b17.jpg 0x5b17.jpg 0x5b0b.jpg 0x5b0b.jpg 0x5b0a.jpg 0x5b0a.jpg 0x5b0e.jpg 0x5b0e.jpg 0x5a03.jpg 0x5a03.jpg
  • see also skeleton

skulls (items in world: 7.659)

  • a must have in any dungeon, we need more detailed models here, and less plastic looking material too
  • state: medium many missing, existing could be improved
  • 0x5adb.jpg 0x5adb.jpg 0x5ae1.jpg 0x5ae1.jpg 0x5854.jpg 0x5854.jpg 0x6204.jpg 0x6204.jpg

containers (items in world: 9.742)

  • barrels,chest and boxes full of treasure, better textures&materials would be good
  • state: ok existing could be improved
  • 0x4e43.jpg 0x4e43.jpg 0x4e3c.jpg 0x4e3c.jpg 0x4e77.jpg 0x4e77.jpg 0x4e41.jpg 0x4e41.jpg 0x4e76.jpg 0x4e76.jpg 0x49aa.jpg 0x49aa.jpg 0x4e75.jpg 0x4e75.jpg

torches_candles (items in world: 6.750)

  • it'd be quite dark without those
  • state: ok existing could be improved
  • 0x4a07.jpg 0x4a07.jpg 0x4a22.jpg 0x4a22.jpg 0x4b26.jpg 0x4b26.jpg 0x4e31.jpg 0x4e31.jpg 0x4b1d.jpg 0x4b1d.jpg 0x59aa.jpg 0x59aa.jpg

spiderweb (items in world: 6.219)

  • sticky webs, and big ones. hard to make "models" for those, probably needs some shader/material stuff and/or some fancy geometry generation? ideas welcome
  • state: ok existing could be improved
  • 0x4ee3.jpg 0x4ee3.jpg 0x50d3.jpg 0x50d3.jpg 0x50d5.jpg 0x50d5.jpg

ironfence (items in world: 5.318)

  • often found around graveyards
  • state: medium existing could be improved
  • 0x4849.jpg 0x4849.jpg 0x484a.jpg 0x484a.jpg 0x485b.jpg 0x485b.jpg

cavewall (items in world: 4.664)

  • underground tunnels and similar
  • state: medium missing
  • 0x4269.jpg 0x4263.jpg 0x4268.jpg

crystal (items in world: 4.388)

  • malas and prism of light scenery
  • state: medium many missing,existing could be improved
  • 0x6212.jpg 0x6212.jpg 0x622c.jpg 0x6210.jpg

vines (items in world: 4.349)

  • very decorative on old castle walls
  • state: ok existing could be improved
  • 0x4ceb.jpg 0x4ceb.jpg 0x4ced.jpg 0x4ced.jpg

bodyparts (items in world: 1.633)

  • remnants of carnage
  • state: bad missing
  • 0x5da0.jpg 0x5cf0.jpg 0x5ce0.jpg 0x5cde.jpg 0x5d9f.jpg 0x5da3.jpg

decorative (items in world: 1.624)

  • decorative weapons, for the knight's home castle
  • state: ok existing could be improved
  • 0x5566.jpg 0x5566.jpg 0x556a.jpg 0x556a.jpg 0x5585.jpg 0x5585.jpg 0x551a.jpg 0x551a.jpg 0x555c.jpg 0x555c.jpg 0x5508.jpg 0x5508.jpg 0x5579.jpg 0x557b.jpg

mushroom(malas) (items in world: 953)

  • the giant mushrooms found in malas near umbra, certainly special enough to deserve some attention
  • state: bad missing
  • 0x6231.jpg 0x622e.jpg 0x6230.jpg 0x622f.jpg

gravestones (items in world: 1.062)

  • no graveyard without these
  • state: medium existing could be improved
  • 0x5184.jpg 0x5184.jpg 0x4ed4.jpg 0x4ed4.jpg 0x4ed8.jpg 0x4ed8.jpg 0x517b.jpg 0x516e.jpg
  • see also graves

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