Dev Blog
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| + | [[User:SiENcE|SiENcE]] 10:36, 26 October 2009 (UTC) : | ||
| + | We are not dead ;-)! Yesterday we made a new STABLE Iris2 build with lots of changes. | ||
| + | |||
| + | <pre> | ||
| + | # | ||
| + | # ChangeLog | ||
| + | |||
| + | svn3021 -> svn3134 | ||
| + | |||
| + | Link: | ||
| + | http://zwischenwelt.org/trac/iris/log/trunk?limit=100&rev=3134&mode=stop_on_copy&stop_rev=3021&format=changelog | ||
| + | |||
| + | -Iris2 Win32 build updated to Ogre 1.6.4 (changes here: http://www.ogre3d.org/2009/09/28/ogre-v1-6-4-shoggoth-released ) | ||
| + | -file exists check for stitchin.def | ||
| + | -fix for Offline Mode F6 key Teleport (no error msg anymore) | ||
| + | -initial position added for Offline Mode - Map5 | ||
| + | -map5.mul + statics added | ||
| + | -fix to offline mode, works now also when setting gMapIndex in config.lua | ||
| + | -removed cmake lists | ||
| + | -static materials updated to more easy usability | ||
| + | -SSAO + Depthshadowmapping Shaders added (not activated yet, due to compatibility problems) | ||
| + | -gfx profiles updated (Fog has to be activated manually in Config- Dialog!) | ||
| + | -project File updated | ||
| + | -a few missing binds for ogre::light | ||
| + | -none profile option added (no gfx profile definitions) | ||
| + | -this file is also double in iris2 (originally located in data\ogreSampleMedia\materials\scripts\) | ||
| + | -so this one is removed | ||
| + | -helper script to generate luabindings ( trunk/scripts/luabindheader.lua ) | ||
| + | -a few hints for installdeps.ubuntu.sh | ||
| + | -some old mouspick code removed | ||
| + | -fallbacktool disabled because it uses old mapcode which doesn't work | ||
| + | -added makeclean.sh | ||
| + | -graphicprofile high is now standard and has grannyAnims=on | ||
| + | -resolution config bugfix | ||
| + | -fixed death pose for disabled anims | ||
| + | -gGrannyAnimEnabled var instead of gGrannyAnimDisabled, disabled by default, enabled in ultrahigh | ||
| + | -option to disable anims, tripples fps in luna | ||
| + | -tooltips in 3d work | ||
| + | -bloom shader, can be activated in config dialog | ||
| + | -old fontsystem outcommented | ||
| + | -added new files from lugre to VC9 project files | ||
| + | -activated Caelum & Watershader in UltraHigh Profile | ||
| + | -added comment to net.multi.lua | ||
| + | -small fix if Client_GetMemoryUsage is undefined | ||
| + | -small improvements :moblist shortcut, itemcouter baglist, | ||
| + | -2d:workaround for elven models, nullrenderer walk and containers | ||
| + | -added ogre compile dependencies | ||
| + | -uoids : made facet constants enumerable | ||
| + | -small gump api improvement | ||
| + | -small pathfinding improvements | ||
| + | -small macro improvements | ||
| + | -bugfix for opening skill windows (before has to be a skillrequest packet) | ||
| + | -bugfix skillrequest where not called during login | ||
| + | -last network packages seperated and moved to /net folder | ||
| + | -weapon abilities seperated from network packets and moved to lib.weaponability.lua | ||
| + | -fixed damage crash in null renderer | ||
| + | -added welt-pergon.de shardconfig | ||
| + | -c memory usage | ||
| + | -packetvideo:tweaked loader a bit, granny parser: xml output complete, uoids:added a few nodraw artids | ||
| + | -some cleanups & fixes to lightsystem | ||
| + | -started work on lua granny loader, small lootscript imrpovements, small macro improvments: dress,partychaat | ||
| + | -check and infos added, if map file is not found | ||
| + | -Iris Testsahrd configuration added | ||
| + | -data/profiles moved to lua/profiles | ||
| + | -OgreSampleMedia added from Ogre3d | ||
| + | -added option gDebugModeTestSkeletalAnimShader | ||
| + | -2d: derived hue detection, saves a bunch of vram, | ||
| + | -improved human detection macro for smarttarget | ||
| + | -added partychat to chat-tab-bars | ||
| + | -small changes that the open gump functions, all follow the same style | ||
| + | -changed gui.quit.lua Dialog to new GuiSystem | ||
| + | -codeblocks and visual studio 7 (2003) obsolete buildfiles removed (use vs2005 or vs2008) | ||
| + | -macros : improved pathfinding and smartlasttarget a bit | ||
| + | -small fixes, and added peerless stuff to lootscript | ||
| + | -backpack toggle fix, lootscript : added peerless stuff | ||
| + | -gump fixes : textcoloring uohmtl case insensitive now, hue above 0x7fff mapped to white | ||
| + | -fixed autowrapping problems for small text elements (vetusmundus gump code) | ||
| + | -Mainmenu Bugfix to back button | ||
| + | -data/mymacros.lua.dist moved to lua/config_macros_declarations.lua | ||
| + | -lua/lib.uoam.lua moved to lua/net/net.uoam.lua | ||
| + | -lua/net.walk.lua moved to lua/net/net.walk.lua | ||
| + | -start.sh accepts any number of params, macro:GetPlayerTithingPoints | ||
| + | -bugfix/workaround: 0x2f5b talisman layer hardcoded. | ||
| + | -Send_UnicodeSpeech: splitting of long lines added, lootplugin:added | ||
| + | -vm witchcraft items, blockwise loader : added warning. | ||
| + | -installdeps.ubuntu : forced newer boost-thread version | ||
| + | -removed lib.xml from iris main, now in lugre | ||
| + | -minimalgfx option for 2d mode | ||
| + | - -res 800x600 commandline option for resolution | ||
| + | -removed cBlockWiseFileLoader::LoadData debug output, config dialog:added 3d options | ||
| + | -gfx options made more tolerant for direct3d/opengl differences in confignames and possible values | ||
| + | -ingame gfx config dialog replacing the weird ogre one and using better defaults. resets to factory settings on crash | ||
| + | -widget:added bHasBackPane option, config dialog: added hide cursor, razor import path | ||
| + | -fixed chatline:uparrow, mainmenu:added general options button, options dialog:removed unimplemented sections | ||
| + | -grannyfilter : chimera replaced by drake model | ||
| + | -dataloaders : blockwise file caching, used for anim,ground and for all indexed-ondemand loaders | ||
| + | -MacroCmd_SetSkillLockState | ||
| + | -charcreate : fixed login flags for available facets/maps | ||
| + | -new macros for skill details : MacroRead_SkillBase, MacroRead_SkillCap, MacroRead_SkillLockState, MacroRead_SkillValue | ||
| + | -new chatcommand : /relogin username:charid | ||
| + | -mainmenu bugfix : password memory was loaded too late sometimes | ||
| + | -commandline login alternate syntax : -co shardname u:username:charidx | ||
| + | -moblist: fixed npc detection, guild tags moved to front | ||
| + | -npc jobtitle shortcuts | ||
| + | -mainmenu:acclist: added facet to location info | ||
| + | -implemented utf8 encoding for unicode-speech-send with keywords | ||
| + | -chattabpane made unmovable, unicode support for spellbar:risetext | ||
| + | -unicode enabled for chatline, not yet displayed in overhead, fadelines and chatpane | ||
| + | -premake.lua:added sqlite | ||
| + | -chattab : mousewheel scrolling | ||
| + | </pre> | ||
| + | |||
under http://schattenkind.net/blog/ ( [http://schattenkind.net/blog/wp-rss2.php?cat=3 RSS] ) you will find the complete blog (not only the iris2 postings that are included below). | under http://schattenkind.net/blog/ ( [http://schattenkind.net/blog/wp-rss2.php?cat=3 RSS] ) you will find the complete blog (not only the iris2 postings that are included below). | ||
for older devblog posts see [[DevBlogArchiv]] | for older devblog posts see [[DevBlogArchiv]] | ||
