Working on Terrain Textures
From Iris2
(→Specifications) |
(→Terrain Textures in Iris 2) |
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* Terrain textures don't need an Alpha Channel | * Terrain textures don't need an Alpha Channel | ||
| - | = Terrain Textures in Iris 2 = | + | == Terrain Textures in Iris 2 == |
Originally Iris2 loads Groundtextures from original UO data "Texmap.mul", so it's not legal to create modifications of those, they | Originally Iris2 loads Groundtextures from original UO data "Texmap.mul", so it's not legal to create modifications of those, they | ||
