A Guide for Artists
From Iris2
(→Improving existing Material) |
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*As a texturer or skinner just work on the texture file following [[How to make Textures and Skins for Iris 2]] | *As a texturer or skinner just work on the texture file following [[How to make Textures and Skins for Iris 2]] | ||
*As a modeler import the model in your 3d programme [[How to import a 3d Model]] and get the its texture in the same folder. Begin to work following [[How to make a Model for Iris 2]] | *As a modeler import the model in your 3d programme [[How to import a 3d Model]] and get the its texture in the same folder. Begin to work following [[How to make a Model for Iris 2]] | ||
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+ | = Test your Work = | ||
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+ | <ol><li> After this, place your model with correct namebuild in <b>\data\custom\models\</b> directory.<br>Namebuild: <b>mdl_00(tileid).mesh</b> | ||
+ | * Put any new Textures to <b>\data\custom\textures\</b> | ||
+ | * Put any new Materials to <b>\data\custom\materials\</b>. | ||
+ | </li></ol> | ||
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+ | Important: You have to change the setting in "Options" in the Iris Client. There go to the button Graphics and choose the "Ultrahigh" quality. Then you will see your new model and your new tile. | ||
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= Upload your Files = | = Upload your Files = |